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Practice

Flag football practice plans

Updated · 1 min read

A good practice moves fast: a warm-up that's already a game, two skill blocks, a team period, then a scrimmage with real situations. Here are templates by age.

Ages 6–8 · 45 minutes · Flag pulling

  1. 0–7Warm-upFlag Tag
  2. 7–14Flag pullingHip Hunt
  3. 14–24Team5-on-5 Skeleton
  4. 24–40ScrimmageSharks & Minnows
  5. 40–45Cool-downHuddle & Stretch

Ages 9–11 · 60 minutes · Quarterback

  1. 0–7Warm-upFlag Tag
  2. 7–16QuarterbackThree-Step Throw
  3. 16–25QuarterbackThe 7-Second Clock
  4. 25–34Routes & catchingRoute Tree Ladder
  5. 34–40RulesNo-Run Zone Freeze
  6. 40–55ScrimmageSituation Scrimmage
  7. 55–1:00Cool-downHuddle & Stretch

Ages 12–14 · 75 minutes · Routes & catching

  1. 0–7Warm-upFlag Tag
  2. 7–16Routes & catchingRoute Tree Ladder
  3. 16–25Routes & catchingCatch & Tuck
  4. 25–34Routes & catchingSnap & Go
  5. 34–43QuarterbackThree-Step Throw
  6. 43–49RulesNo-Run Zone Freeze
  7. 49–59TeamHalf-Line
  8. 59–1:10ScrimmageSituation Scrimmage
  9. 1:10–1:15Cool-downHuddle & Stretch

High school · 90 minutes · Defence

  1. 0–7Warm-upFlag Tag
  2. 7–16DefenceAngle Pursuit
  3. 16–25DefenceMirror
  4. 25–34DefenceBackpedal & Break
  5. 34–43Flag pullingHip Hunt
  6. 43–49RulesNo-Run Zone Freeze
  7. 49–59TeamHalf-Line
  8. 59–1:25ScrimmageSituation Scrimmage
  9. 1:25–1:30Cool-downHuddle & Stretch

Tips that make practice work